Friday, November 8, 2013

Fictional Eviction

I recently moved to a pretty nice little plot of land on the water.  Technically I think it's only water because the guy next to me keeps his place up in the sky but that works for me.  For a while i was living up in the sky in a skybox anyway but I have expanded a bit and moved down to ground level.

The problem is, I found out my pretty nice view has a rather awful eyesore right in the middle of it...



Then, I remembered that I can easily block and derender some objects with Firestorm.  I don't really mind the aqua mall thingy to the right, but that monstrosity on the left had to go.  Heck, i probably wouldn't mind that monstrosity if it had real walls instead of fences.

The end result is much nicer.



Saturday, October 26, 2013

Buy Something Will Ya?

So, i finally got off my lazy ass a bit and created a new store.  I'll be adding more over time but if you want to buy some Women's Tees you can head on over and check out the selection over at Geektronic.

I'm not real sure I actually like that name... so.. yeah...

Rigged Mesh Tees (uses the TD Designs template), comes in 5 sizes and includes alpha layer.










Thursday, September 26, 2013

Making a Few Avatar Adjustments...

Every once in a while I like to shake things up a bit with my avatar, usually nothing major, just a change of pace.  Often it's the hair.  I have a few favorites, but I quite a few different hairs, most of them some shade of red, though occasionally I go through this crazy color matching phase of outfitting (IE, blue shoes, pants, shirt, and hair).

I generally don't change my shape.  I've grown pretty attached to how I look.  I always dump my numbers into any OpenSIM grid I visit so I know I look right and I've used it for pretty much ever.  I don't believe I've ever bought a shape that I used regularly, I just made my own and tweaked it over time as I decided I didn't like parts of it.  The latest tweak was in the nose.



One thing that always bugged me, and it showed up a lot in screen shots, was that my nose had this weird clipping artifact at the edge of the nostrils.  I fixed this by making it larger, and I'm pretty satisfied with how things came out.


I've also made some other parts larger as well...  I'm blaming a long time in world friend for being a bad influence...


I bought a pair of mesh breasts, specifically, Lolas Tango breasts.  I have to admit, it seemed like a ridiculous thing to do at the time but the end result is pretty satisfying.

I've always been really bugged about how Second Life handles clothes and breasts.  Mesh helps a bit and you can get some fakey cleavage tattoos that sort of work.  Still, the "painted on" effect has always been a pet peeve.  This fixes that.

I also managed to blend it surprisingly well with my skin.  I forget where I picked up this skin but I'm rather fond of it.  There are three base categories of light, medium and dark with like a dozen shades inside.  To complete the effect you get a selection of tattoo layers that I'm pretty sure are just gradiants to transparent to help blend things.  You can tell in some light and some angles but it's not any worse than the normal clipping issue of the Avatar mesh itself.

I also will admit they feel a little comically oversized.  I'm ok with it though.  I like a little more, "cartoonish" look for lack of a better term.  The only real problem is making them work with my clothing.  There are several built in clothing appliers for generic flat looks that work pretty well but I want to look into the included developers kit to see if I can make some better tops to add.




Tuesday, September 17, 2013

What's the Definition of Insanity...

I've been trying, once again, to get my OpenSIM accessible to the outside world.

I've been, once again, unsuccessful.  I've been using Sim on a Stick as the base.  It's easy to set up mostly, just download and install.  It runs just fine just locally installed to a machine and not On a Stick and I'm not planning to load the place up with 100 visitors or anything.

I did some checking and it turns out, there's a handy guide available to get things set up.  A couple of things that I might mention for anyone planning to do this themselves.  I'd recommend backing up your configuration files before editing them.  However, don't back them up in the same directory, since, at least for regions.ini, the simulator will still see the backup file and it may cause problems with duplicate regions, UUIDs.

So anyway, I got things set up, everything loaded up fine and dandy, I even managed to log in from the local machine, though not without some issues.


As kind of neat as that crazy grid effect is, I'm not super happy with being a gray blob.  I tried reuploading and remaking my skin and everything, no luck.  I can deal with that for now  though if it means I can access my grid from the outside world.

Unfortunately, when I had the chance to test it later that day, I ran into the same wall as I had previously.  Everything seems to work, it handshakes and authenticates but then stalls out on "connecting to region".  I suspect it's a firewall issue of some sort.  I've done more than the appropriate port forwards in my router so I suspect the issue on the machine.

Friday, August 16, 2013

Some Old Builds

Though I am pretty mediocre at best, I like to build things in Second Life.  I like exploring more, but sometimes I build things.  I was sorting some inventory the other day and decided to make a few snapshots of some of my older projects.

You know.. for posterity, or something.

These are possibly the first things I ever built, waaaay long ago.  They are both pretty special to me as a result.    This was part of when I first started really customizing my avatar's look.  I was standing in a sandbox, and I knew I wanted some glasses to wear, though I could not afford glasses, so i made some.  I wore those glasses forever too.  I also made the pencils because, well, I was going to be building, I should look like I was a designer.  Something like that.  So I made a giant pencil, then shrunk it down and duped it, and stuck them behind my ears.  I think the plan was to make a little clipboard to hold but I never got around to that one.  Another early build, possibly at the same time, was this set of headphones, because "cool rocker babes wear rockin' headphones."  Or something.





This marshmallow on a stick isn't great but it has an interesting story.  At least i think it's interesting.  I was hanging around in a sandbox, as I often do, and some guys were playing with a camp fire.  I commented that they needed to be roasting marshmallows, and thus... Marshmallow on a Stick.  So we all hold these and stood around the camp fire, together.



 This Piranha Plant and floating Island were both sort of made together.  I think the idea was to make some sort of Mario cloud house, but this is more or less all I had of it.  I wanted a floating house so that I could fly up and land my ship on it.




My 1st life job is in Television, so I like to sometimes make things, equipment and such based around television.  On top is a Satellite dish and below that is a really crappy camera.


This trailer is what I have left over from an experiment in physical objects.  I have a semi cab I built somewhere, but could not find it in my mess of an inventory.  The cab is scripted and I was trying to see if I could make a trailer that could be pulled by the semi.  Most of the time it just went flying off or shook around until it fell off the hitch.  Hence the hole near the front.  I tried using super long hitch poles, to no avail.


This is an incomplete Star Trek shuttle.  I've since bought a nice MESH one so I probably won't bother completing this ever.


Above we have a poorly thought out money making scam plan.  The idea is, GOLD never loses value, so why not invest your hard earned L$ into GOLD bricks!  They were transfer but not modable or copyable.  It's labeled "$1000 L Gold Brick".  I also made some prim $1 bills.  No one wants prim money it seems.  It also doubles as a night light! (it glows)




Thursday, August 15, 2013

Old Meme Day Again - SL names Meme

I stopped SL blogging for a while and since I'm doing it again, I'm catching up on some of Strawberry Singh's Meme's.  Here's one for SL Names.



  1. What’s your SL name? Ramen Jedburgh
  2. What made you choose this name? I like Ramen Noodles.  Also it sounds half asian and half 'Merican, or something.  Jedburgh was one of the old last name options, and I thought it sounded like some sort of hick yokle name, since I live in the middle of hickville IL, it seemed appropriate.
  3. What’s your SL nickname, or what do most people call you? (if applicable) Probably just Ram.  sometimes I've been called Noodles, which is alright too ^_^
  4. What’s your SL display name? Why do you choose to have one? (if applicable) I use the display name Ram-Chan, mostly because I think it's lame when people use Japanese suffixes like Chan and San in this manner, I guess.  I guess I just was trying to push the Ram part, because Ramen seems kind of goofy in retrospect.
  5. Do you like your SL name? Yes, mostly.
  6. If you could change your SL name, what would it be? I'd probably keep the Ramen part but maybe change the last name to something a little more elegant or fun.
  7. What’s the craziest/funniest SL name you’ve ever seen? I can't really remember any.
  8. What’s the coolest (your favorite) SL name you’ve ever seen? I've always liked Immy's name.  Pretty much anyone with a clever "phrase name".

Tuesday, August 13, 2013

I'm in UR Tombs... Raiding... and dying... a lot...

I know, I know, I keep going on about this boring grid hunt thing.  Let me just ad, It's neat... ish... but it's also boring.  A lot of the prizes are the kind of ugly primmy crap that you would have gotten in 2007 from a freebie mall and never worn because it was "god ugly."

But I've been pushing through, all the way to the finish.  My ultimate reward was a kind of neat Plasma Ball and a mesh backpack that I actually kind of like.

The later missions got a bit more complicated, especially the second to last one.

For example, the mission "Rampage in the Ruins (I think), takes the player to this pretty neat jungle ruins region.


The puzzles also got a bit more interesting here, as shown below, where you must decipher a little code.  It's not terrible complex but it's better than "walk up and see it explode".


This particular quest though seemed to be a bit buggy though as I got distracted and missed actually going through the opening stone door opened by the puzzle.  This left me trapped in the room.  Fortunately I know how to cam around and managed to complete the quest anyway.

Then there is Peril at Pyri Peaks, which is a bit misleading on the title because Pyri is some sort of amusement park and the entire mission takes place in the middle of a bunch of underground ruins.  You start off by following the little vocal clue and riding the Tunnel of Love ride....  Get use to this image, because you'll see it again... a lot...


Halfway through the tunnel, you drop into the cave maze below.  By "maze" I mean, it's a chamber with a dozen exits, all of them except one leading to prizes and, in almost all cases, death.  The narrator/clues suggest you can use landmarks as a sort of "save game" and return to the cave but you always always ALWAYS teleport back to the surface.  Each time you die, you get teleported back to your home location.  I never thought the site of my little Linden Home would disgust me but it got to that point.  At one point I was tempted to open a second viewer and drop an alt into the cave just so I could have the alt TP me back into the cave, but I was nearly completed with figuring out the path and decided not to bother.

Anyway... Prim drift Kills...


Creepy Skulls Kill...


False Bottom Bridges Kill...


Crazy Slime Monster kills...


Tentacle Monsters Kill...  They also have some creepy undertones to their kill text which almost has to be intentional...


Basically, everything in this cave kills.


Eventually I managed to complete this quest but it took days and many may retries.

The final quest, Dr. Talpa Strikes was pretty disappointing by comparison actually.  Talpa doesn't seem to actually show up at all and it's back to the very basics of "wander around until you find the machine then pull the levers".  It takes place in Bay City...

I actually expected and hoped for some sort of crazy battle.

Anyway, by the end of the quest I had upgraded my outfit a bit from my generic shorts and t-shirt to something a bit more explorer-ey.


MISSION ACCOMPLISHED!



Tuesday, August 6, 2013

Now I'm Mixing My Inworld Games...

Ok, I mentioned last post about the gridwide scavenger hunt.  In that post I mentioned that the scavenger hunt kind of felt like an excuse to get people to tour through and check out the Premium areas, which is probably a good idea, though I don't ever see anyone else really doing the Scavenger hunt.

One of the later missions takes you to these Linden Realms areas where you do little quests all on their own.  You collect crystals and explore various areas on a pretty well designed set of regions which make up a large island.  I landed in that area.  The funny part is, I did not realize the Linden Realm quests were not part of the scavenger hunt until I had done several of them.  I was enjoying myself but it wasn't really what my mission was at the time.

The slightly embarrassing part was that I got to do these missions wearing the Mind Control blocking sucker fish on my head...


Isn't it stylish???   I don't have any idea what happens if I don't wear it.  Mind control I guess.

Anyway, I plan to get back to the Linden Realm exploration.  It's kind of interesting as it's definitely much more gamish in design.  There are big monsters which chase you around and if you get hit you get teleported back to designated respawn zones in each region.  I didn't try out any weaponry to see if I could defend myself from the rock monsters.  They are fairly easy to out run if you jump repeatedly.  You move faster and farther jumping than walking.






Thursday, August 1, 2013

Magellan's Gridwide Scavenger Hunt

I've been working my way through the new Premium activity on the grid, Magellan's Grid Scavenger Hunt.  It's a neat little gamey activity where you travel around the grid doing missions to stop Mole People.  There are some prizes which may or may not be random.  The original notecard talked about trading prizes which suggests some level of randomness.  Anyway, here is the blurb from the event page if you want it:

Welcome, brave explorers and adventurers! Magellan Linden uncovered an evil scheme by the mad Doctor Talpa to build mind-controlling machines and take over the world. While Magellan builds a machine to counter this scheme, you are needed to gather materials and components -- and to destroy every one of Talpa's machines you find. Magellan has established workshops, a laboratory (even a bar) on the Isles of Ice; travel there to learn more, get equipped and start the hunt!
 I'm maybe 75% of the way through the list.  So far it's a decent little activity.  Nothing too complicated really.  It actually almost comes off as an excuse to tour people through some of the premium areas.  One mission takes you to the dune buggy track sandbox.  Another to the elaborate jungle area to ride the boat.  Another drops you in a nearby snow region, which I would imagine is a premium member's only area as well.

As for prizes, I have not yet looked into them too much other than one mission gave me a kind of neat "Steampunk Wings Backpack".  Anyway, here's a collection of some screen shots from my travels.  There's some varying quality since I did half of the missions on my laptop.